A badlands biome.
The badlands, formerly and commonly referred to as the mesa biome, are uncommon warm biomes, featuring mounds of terracotta, coming in various colors. There are three different variants of the badlands biome.
Description
Badlands biomes feature large mounds of terracotta, in layers of various colors; specifically, red, orange, yellow, white, light gray, brown, and regular terracotta may all naturally generate. These mounds rise up from a layer of red sand, and are about 10-15 blocks thick, giving way to typical stone variants below that. Cactus and dead bushes generate frequently across the landscape, similarly to deserts. Badlands biomes generate in warm regions with high continentalness and low erosion, which means that they usually generate away from oceans, in areas with plateaus and sometimes even mountain peaks.
Mineshafts generate at much higher elevations in these biomes, often exposed to fresh air. Their supporting planks and fences are made of dark oak rather than oak. Additionally, gold ore generates up to elevation Y=255 (rather than the normal Y=32), and at much higher rates than the rest of the world, making badlands tunnels excellent sources of gold.
While all badlands biomes are rich in unique building materials and gold ore, there are no passive mobs. Furthermore, trees, grass, and water are uncommon, so food cultivation can be difficult. Trees and grass appear only atop wooded badlands.
Being a dry biome, it never rains, meaning lightning strikes are impossible. The exceptions are the rivers that cut through the badlands, where it can still rain and cast lightning. The usual darkening of the sky and hostile mob spawning that accompany thunderstorms still occurs during inclement weather.
Terracotta generation
The colors of specific terracotta strata (bands, layers) in these biomes are the same throughout all badlands biomes for any particular world. This means, for example, a layer of white terracotta might generate between the lines (X=200, Y=71) and (X=400, Y=72), being the same for all changes in Z. One may note chunk patterns when strata jump one Y-level at a particular X value. Often, the topmost layer of stained terracotta is replaced by regular terracotta, most often on plateau tops. Additionally, the topmost layer of terracotta below Y level 63 is always orange in color. Since Caves and Cliffs Part 2, each world seed on Java Edition generates 192 layers of terracotta for each Y-coordinate to pick from.
Variants
There are three badlands biome variants (badlands, wooded badlands and eroded badlands), with three removed variants (badlands plateau, modified badlands plateau, and modified wooded badlands plateau) in previous versions.
Badlands
The ordinary badlands biome has red sand as a topsoil layer and large mounds of terracotta in various colors. The sand and terracotta give way to stone and ores a few layers down. Cacti and dead bushes dot the sands. Additionally, can generate in taller and more jagged and pointy peaks that often pass the clouds and can peak at y=256.
The following mobs are naturally spawned here:
Mob | Spawn weight | Group size |
---|---|---|
Underground water creature category | ||
Glow Squid | 1 | 4–6 |
Ambient category | ||
Bat | 1 | 8 |
Monster category | ||
Creeper | 100⁄515 | 4 |
Skeleton | 100⁄515 | 4 |
Slime[note 1] | 100⁄515 | 4 |
Spider | 100⁄515 | 4 |
Zombie | 95⁄515 | 4 |
Enderman | 10⁄515 | 1–4 |
Witch | 5⁄515 | 1 |
Zombie Villager | 5⁄515 | 1 |
- ↑ Spawn attempt succeeds only in slime chunks.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Spider | 100⁄495 | 1 |
Zombie | 95⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Zombie Villager | 5⁄495 | 2–4 |
Creature category | ||
Glow Squid | 1 | 2–4 |
- ↑ Spawn attempt succeeds only in slime chunks.
Wooded Badlands
The wooded badlands generates groves of trees at high altitudes, and therefore is the forest variant of the badlands. The uppermost layers of terrain have large patches of grass and coarse dirt, with oak trees growing on them. Here, the grass and oak leaves take on a dull greenish-brown color darker than that of the savanna biome, giving it a droughted appearance; additionally, all naturally generated trees are small variants. This variant is a rare source of wood in the otherwise barren badlands. The forest begins generating above elevations of roughly Y=100. This variant generates at higher humidity values compared to the default badlands, which means that it can often be found bordering jungles or having lush caves underground.
Wooded badlands use the same mob spawning chances as badlands.
Eroded Badlands
The eroded badlands features unique formations of terracotta hoodoos, narrow spires that rise up from the red sand floor of the biome’s drainage basins. In Bedrock Edition, passive mobs can spawn here. This biome is intended to resemble the famous Bryce Canyon in Utah, USA, which features hoodoos across its landscape.
In Java Edition, eroded badlands use the same mob spawning chances as badlands.
Mob | Spawn weight | Group size |
---|---|---|
Monster category | ||
Creeper | 100⁄495 | 1 |
Slime[note 1] | 100⁄495 | 1 |
Spider | 100⁄495 | 1 |
Zombie | 95⁄495 | 2–4 |
Skeleton | 80⁄495 | 1–2 |
Enderman | 10⁄495 | 1–2 |
Witch | 5⁄495 | 1 |
Zombie Villager | 5⁄495 | 2–4 |
Creature category | ||
Sheep | 12⁄50 | 2–3 |
Chicken | 10⁄50 | 2–4 |
Glow Squid | 10⁄50 | 2–4 |
Pig | 10⁄50 | 1–3 |
Cow | 8⁄50 | 2–3 |
Ambient category | ||
Bat | 1 | 2 |
- ↑ Spawn attempt succeeds only in slime chunks.
Sounds
Music
These music tracks play while the player is in the Badlands.
Filename in Minecraft |
Gameplay | Soundtrack Title | Soundtrack | Track preview | Weight |
---|---|---|---|---|---|
piano1.ogg | The Overworld | «Dry Hands» | Minecraft — Volume Alpha No. 12 | https://minecraft.fandom.com/wiki/File:Dry_hands.ogg | |
piano2.ogg | The Overworld | «Wet Hands» | Minecraft — Volume Alpha No. 13 | https://minecraft.fandom.com/wiki/File:Wet_hands.ogg | |
piano3.ogg | The Overworld | «Mice on Venus» | Minecraft — Volume Alpha No. 11 | https://minecraft.fandom.com/wiki/File:Mice_on_venus.ogg | 2 |
hal1.ogg | The Overworld | «Subwoofer Lullaby» | Minecraft — Volume Alpha No. 3 | https://minecraft.fandom.com/wiki/File:Subwoofer_lullaby.ogg | |
hal2.ogg | The Overworld | «Living Mice» | Minecraft — Volume Alpha No. 5 | https://minecraft.fandom.com/wiki/File:Living_mice.ogg | |
hal3.ogg | The Overworld | «Haggstrom» | Minecraft — Volume Alpha No. 7 | https://minecraft.fandom.com/wiki/File:Haggstrom.ogg | |
hal4.ogg | The Overworld | «Danny» | Minecraft — Volume Alpha No. 21 | https://minecraft.fandom.com/wiki/File:Danny.ogg | |
nuance1.ogg | The Overworld | «Key» | Minecraft — Volume Alpha No. 1 | https://minecraft.fandom.com/wiki/File:Key.ogg | |
one_more_day.ogg | The Overworld, further emphasized in Meadows, Snowy Slopes, and Lush Caves. | «One More Day» | Minecraft: Caves & Cliffs (Original Game Soundtrack) No. 6 | https://minecraft.fandom.com/wiki/File:One_more_day.ogg | |
crescent_dunes.ogg[upcoming: JE 1.20] | Badlands, Desert, and Main menu | «Crescent Dunes» | Minecraft: Trails & Tales (Original Game Soundtrack) No. 4 | https://minecraft.fandom.com/wiki/File:Crescent_Dunes.ogg | |
echo_in_the_wind.ogg[upcoming: JE 1.20] | Badlands, Cherry Grove, Flower Forest, Lush Caves, and Main menu | «Echo in the Wind» | Minecraft: Trails & Tales (Original Game Soundtrack) No. 1 | https://minecraft.fandom.com/wiki/File:Echo_in_the_Wind.ogg |
Data values
ID
Java Edition:
Name | Identifier | Translation key |
---|---|---|
Badlands | badlands |
biome.minecraft.badlands |
Wooded Badlands | wooded_badlands |
biome.minecraft.wooded_badlands |
Eroded Badlands | eroded_badlands |
biome.minecraft.eroded_badlands |
Bedrock Edition:
Name | Identifier | Numeric ID |
---|---|---|
[No displayed name] | mesa |
37 |
[No displayed name] | mesa_plateau_stone |
38 |
[No displayed name] | mesa_bryce |
165 |
History
Java Edition | |||||
---|---|---|---|---|---|
August 2, 2013 | Jens tweeted the first image of the mesa biome. He jokingly referred to them as «disco mountains». | ||||
1.7.2 | 13w36a | Mesa biome added, along with its variants, many other biomes, and the temperature system. | |||
13w36a | Each 48-bit world seed generated 64 layers of terracotta that repeated every 64 blocks on the Y-axis, for use in generating terracotta layers in mesa biomes. | ||||
13w37a | Slightly changed mesa biome generation to appear more layered. | ||||
13w39a | Red sand now generates in mesa biomes and their variants. | ||||
1.8 | 14w32a | Red sandstone now generates below red sand in mesa biomes and their variants. | |||
1.10 | 16w20a | Mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak. | |||
In mesa biomes, hardened clay no longer generates more than 15 blocks deep, if the mesa is more than 15 blocks above sea level. | |||||
The normal 2 blobs of gold ore below Y=32 in mesas now attempt to generate 20 blobs at elevations between 32 and 79. | |||||
Mesas can now generate dark oak mineshafts above ground. | |||||
1.13 | 18w16a | Renamed Mesa Plateau F to Mesa Forest Plateau. | |||
Renamed Mesa Plateau F M to Mutated Mesa Forest Plateau. | |||||
Renamed Mesa Plateau M to Mutated Mesa Plateau. | |||||
18w19a | Renamed Mesa to Badlands. | ||||
Renamed Mesa Forest Plateau to Wooded Badlands Plateau. | |||||
Renamed Mesa Plateau to Badlands Plateau. | |||||
Renamed Mesa (bryce) to Eroded Badlands. | |||||
Renamed Mutated Mesa Forest Plateau to Modified Wooded Badlands Plateau. | |||||
Renamed Mutated Mesa Plateau to Modified Badlands Plateau. | |||||
pre5 | Changed the ID mesa to badlands . |
||||
Changed the ID mesa_rock to wooded_badlands_plateau . |
|||||
Changed the ID mesa_clear_rock to badlands_plateau . |
|||||
Changed the ID mutated_mesa to eroded_badlands . |
|||||
Changed the ID mutated_mesa_rock to modified_wooded_badlands_plateau . |
|||||
Changed the ID mutated_mesa_clear_rock to modified_badlands_plateau . |
|||||
1.18 | Experimental Snapshot 1 | Badlands plateaus, modified badlands plateaus, modified wooded badlands plateaus, and eroded badlands no longer generate. | |||
World seeds now generate 192 layers of terracotta per world seed, instead of 64 layers of terracotta, for use in generating terracotta in badlands biomes. | |||||
experimental snapshot 2 | Eroded badlands generate once again. | ||||
experimental snapshot 3 | Badlands sometimes show up in flat areas next to plateaus. | ||||
Increased the maximum Y-level for red sand to generate. | |||||
Eroded badlands no longer create floating pillars on top of a water surface. | |||||
experimental snapshot 4 | Badlands biomes are now larger and less likely to show up as «microbiomes.» | ||||
Increased the minimum Y-level for grass and coarse dirt to generate in wooded badlands plateaus. | |||||
experimental snapshot 5 | Badlands biomes are slightly smaller on average. | ||||
Badlands can now generate on sharp peaks. | |||||
Water lakes no longer generate in badlands. | |||||
21w40a | «Wooded Badlands Plateau» has been renamed to «Wooded Badlands». | ||||
The ID wooded_badlands_plateau has been changed to wooded_badlands . |
|||||
The badlands plateau, modified badlands plateau, and modified wooded badlands plateau biomes have been removed. | |||||
21w42a | The extra gold ore in badlands biomes now generates up to Y=255. | ||||
1.18.2 | 22w03a | Tweaked generation of eroded badlands to generate more cohesively with the rest of the surrounding badlands. | |||
22w05a | Temporarily reverted changes in the previous snapshot. | ||||
1.19 | 22w13a | Eroded badlands now require weirdness to be positive to generate, rather than negative. Other requirements such as temperature/humidity are unchanged. | |||
Pocket Edition Alpha | |||||
v0.9.0 | build 1 | Mesa biomes added, along with many other biomes. | |||
The hoodoos in mesa bryce biomes do not generate correctly, consisting of only a few layers of stone near sea level. | |||||
v0.9.5 | Hoodoos now generate correctly in mesa bryce biomes. | ||||
v0.10.0 | build 1 | Mesa biomes now have gold ore at every elevation. | |||
Mesas can now generate mineshafts on the surface. | |||||
Bedrock Edition | |||||
1.11.0 | beta 1.11.0.1 | Mesa plateau biomes now generate more like those in the Java Edition. | |||
Caves & Cliffs (experimental) | ? | Hoodoos no longer generate in eroded badlands, making them undistinguishable from regular badlands. | |||
beta 1.17.30.23 | Badlands plateaus, modified badlands plateaus, modified wooded badlands plateaus, and eroded badlands no longer generate. | ||||
beta 1.17.40.20 | Eroded badlands generate once again. | ||||
1.18.0 | beta 1.18.0.21 | Hoodoos once again generate in eroded badlands. | |||
beta 1.18.0.22 | The extra gold ore in badlands biomes now generates up Y=255. | ||||
beta 1.18.0.25 | The amount of hoodoos generated in eroded badlands was decreased to match Java Edition. | ||||
Legacy Console Edition | |||||
TU31 | CU19 | 1.22 | Patch 3 | 1.0.1 | Added mesa biomes, along with many other biomes. |
TU43 | CU33 | 1.36 | Patch 13 | Mineshafts can now generate on the surface in mesa biomes, using dark oak planks and fences rather than oak. | |
New Nintendo 3DS Edition | |||||
0.1.0 | Added mesa biomes. |
Trivia
- Regular oak mineshafts do not generate in the badlands biomes, but they can generate into one if a neighboring biome generates the mineshaft.
- Although dark oak mineshafts generate in badlands, dark oaks do not grow in this biome.
- Eroded badlands continue to generate terrain in the «nothingness» part of the Far Lands. Other badlands biomes are an ocean down to bedrock layer, like most biomes.
Gallery
-
The first image of the mesa, tweeted by Jens.
-
Ground-view of a badlands biome.
-
Badlands with a lake.
-
A rare occurrence of eroded badlands and ice spikes touching.
-
A badlands and jungle biome generated together, with an exposed mineshaft.
-
A village that generated almost entirely within the badlands and eroded badlands biomes.
-
A badlands cave.
-
Beach in a badlands biome.
-
A view of the badlands biome.
-
An eroded badlands in «Nothingness» part of the Far Lands.
-
Jungle and badlands biome generated next to each other.
-
Ruined portal generated in wooded badlands.
-
A ruined portal in a badlands biome.
-
Red sand flats below a terracotta cliff.
-
A badlands mineshaft exposed on the surface.
-
A badlands plateau.
-
A wooded badlands.
See also
- Desert
- Mountains
- Terracotta
References
External Links
- Around the Block: Badlands – Minecraft.net on July 8, 2021
- Around the Block: Eroded Badlands – Minecraft.net on November 14, 2022
Биом Badlands, ранее известный как биом Mesa, является уникальным теплым биомом в Minecraft. Он представляет собой насыпи терракоты и, на первый взгляд, выглядит оранжево-коричневым с большой концентрацией красного песка. В отличие от большинства биомов в игре, биом Бесплодных земель встречается редко, и игрокам, возможно, придется очень усердно искать, чтобы добраться до биома. Тем не менее, есть метод, который игроки могут использовать, чтобы найти биом Бесплодных земель в Minecraft.
Расположение биома Badlands в Minecraft
К сожалению, если вы хардкорный игрок и не хотите вмешиваться в семя вашего мира Minecraft, ни один гарантированный метод не приведет вас к биому Badlands. Лучше всего просто продолжать искать биом, что в конечном итоге может занять очень много времени. Однако, если вы не заботитесь об этичности игры, вы можете просто скопировать свой сид в поисковике биомов и записать координаты ближайшего Бэдленда.
В Minecraft доступны два варианта Badlands: Wooded Badlands и Eroded Badlands. Из-за дополнительного слоя травы и грубой грязи в The Wooded Badlands есть дубы на верхних уровнях. Напротив, Эродированные Бесплодные земли представляют собой бесплодную версию обычных Бесплодных земель и имеют высокие строения, известные как худу.
Биом Badlands также является домом для уникального варианта шахты, сделанной из древесины темного дуба. В основной версии игры вы столкнетесь с курами, коровами, свиньями и овцами в биоме Бесплодных земель.
Как найти биом месса в майнкрафт — Советы и Инструкции
Чтобы найти биом Месса в Майнкрафт, следуйте этим шагам:
1. Проверьте версию Майнкрафта, которую вы играете. Биом Месса появился в версии 1.7.2 и выше.
2. Используйте карту Майнкрафта. На карте биом Месса будет выглядеть как оранжевая зона.
3. Используйте команду /locate в игре, чтобы найти ближайшее Месса-проявление.
4. Исследуйте биомы, которые окружают Мессу. Обычно они находятся рядом со скалами и каньонами.
5. Будьте готовы к приключениям, когда исследуете Мессу. Этот биом известен своими маяками и огромными красивыми горами из кирпича и красного песка.
Некоторые полезные советы, которые могут помочь вам найти биом Месса:
— Используйте карты Google для поиска карт Майнкрафта.
— Используйте специально созданные ресурспаки для более удобного поиска биомов.
— Обратите внимание на природные признаки, такие как высокие скалы и горы, которые могут указывать на наличие Мессы поблизости.
This Minecraft tutorial explains the Mesa biome (also referred to as the Badlands biome) with screenshots.
In Minecraft, you will spawn into worlds with unique weather, animals, and plants. These regions are known as biomes. Let’s explore the Mesa biome in Minecraft.
Supported Platforms
The Mesa biome is available in the following versions of Minecraft:
Platform | Supported (Version*) |
---|---|
Java Edition (PC/Mac) | Yes (1.7.2) |
Pocket Edition (PE) | Yes (0.9.0) |
Xbox 360 | Yes (TU31) |
Xbox One | Yes (CU19) |
PS3 | Yes (1.22) |
PS4 | Yes (1.22) |
Wii U | Yes (Patch 3) |
Nintendo Switch | Yes |
Windows 10 Edition | Yes |
Education Edition | Yes |
* The version that it was added or removed, if applicable.
NOTE: Pocket Edition (PE), Xbox One, PS4, Nintendo Switch, and Windows 10 Edition are now called Bedrock Edition. We will continue to show them individually for version history.
Background
In Minecraft, the Mesa is a biome in the Overworld. It is very rare to find and is made up of red sand, and various colors of terracotta. It also has many rivers flowing through the valleys of red sand. Gold ore is found more commonly in the Mesa biome than any other biome. So if you are looking for gold, this is a great biome to explore.
Let’s explore the characteristics of the Mesa biome.
Weather
The weather in the Mesa biome is very dry with little precipitation. It is very similar to a desert biome, but it is made up of beautiful red, orange, and yellow colors.
Trees
There are no trees in the Mesa biome (oak trees can be found in the nearby Mesa Plateau).
Vegetation
The vegetation found in the Mesa biome consists of dead bush and cactus which are the only plants that can survive in this dry environment:
Item | Description |
---|---|
Dead Bush | |
Cactus |
Blocks
In this biome, you will find blocks such as red sand, terracotta, yellow terracotta, red terracotta, orange terracotta, white terracotta, and light gray terracotta:
Item | Description |
---|---|
Red Sand | |
Terracotta | |
Yellow Terracotta | |
Red Terracotta | |
Orange Terracotta | |
White Terracotta | |
Light Gray Terracotta |
Other Standard Blocks
If you dig down far enough in the Mesa biome, you will find the standard Minecraft building blocks such as stone, coal ore, iron ore, gold ore, diamond ore, redstone ore, copper ore:
Mobs
In the Mesa biome, there is very little wildlife with only squids found swimming in the rivers:
Overworld Mobs that Spawn at Night
You will still find the usual Overworld mobs that spawn at night in the Mesa biome, such as creepers, endermen, skeletons, spiders, witches and zombies:
Biome ID for Mesa
- Java
- PE
- Xbox
- PS
- Nintendo
- Win10
Minecraft Java Edition (PC/Mac)
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:badlands | Overworld | Java Edition (PC/Mac) | 1.16 — 1.19.4 |
See a complete list of Biome IDs that is interactive and searchable.
Minecraft Pocket Edition (PE)
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:mesa | Overworld | Pocket Edition (PE) | 1.19.10 — 1.19.83 |
See a complete list of Biome IDs that is interactive and searchable.
Minecraft Xbox One
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:mesa | Overworld | Xbox One | 1.19.10 — 1.19.83 |
See a complete list of Biome IDs that is interactive and searchable.
Minecraft PS4
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:mesa | Overworld | PS4 | 1.19.10 — 1.19.83 |
See a complete list of Biome IDs that is interactive and searchable.
Minecraft Nintendo Switch
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:mesa | Overworld | Nintendo Switch | 1.19.10 — 1.19.83 |
See a complete list of Biome IDs that is interactive and searchable.
Minecraft Windows 10 Edition
In Minecraft, the Mesa biome has the following Minecraft ID values:
Minecraft ID | Dimension | Platform | Version(s) |
---|---|---|---|
minecraft:mesa | Overworld | Windows 10 Edition | 1.19.10 — 1.19.83 |
See a complete list of Biome IDs that is interactive and searchable.
Mesa Seeds
You can use a seed to create a world where you spawn in a Mesa biome:
Other Biome Tutorials
Overworld Biomes
Nether Biomes
End Biomes
Mesa is a very rare biome which is made up from red sand, cacti, dead bushes and plateaus. The red sand is only one layer thick. Red sand is found in the Mesa itself, not its variants. Water patches are found but are not a variant.
Mesa
Hardened clay is found, along with stained clay.
Mesa (Bryce) is a variant like the bryce canyon. This biome is in 99% of mesa biomes. This is made up of stained clay spikes sticking out from the ground.
Mesa (Bryce)
Mesa Plateau is a biome with stained and hardened clay blocks pushed up together to make a neat plateau. Dead bushes still spawn here.
Mesa Plateau
Mesa Plateau F is a variation which commonly spawns on the plateaus. The F stands for forest. This consists of dying small oak trees with coarse dirt and grass.
Mesa Plateau F
Mesa Plateau M is one of the rarest variants found in Minecraft. This is made up from random stained clay structures which are rarely floating.
Mesa Plateau M
Mesa Plateau F M is more common than mesa plateau M. It combines mesa plateau F and mesa plateau M. It isn’t very plateau-like.
Mesa Plateau F M