Nemesis error 6002 как исправить

hello, i am experiencing an issue while trying to use nemesis on skse, i was previously experiencing an fnis error when this popped up

`Checking engine version
Engine is up to date
Version Code: 4961-9492

Initializing behavior generation

Mod Checked 1: nemesis
Mod Checked 2: agpo
Mod Checked 3: altmag
Mod Checked 4: isffr
Mod Checked 5: msdf
Mod Checked 6: rthf
Mod Checked 7: tkuc
Mod Checked 8: ultcr

Mod installed: FNISBase

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: None
Message: copy_file: The system cannot find the path specified.: «alternate animationFNBE.pex», «C:Program Files (x86)SteamsteamappscommonSkyrim Special EditiondatascriptsFNIS.pex»

Failed to generate behavior`

i have tried updating and restarting the engine exe file and im not sure what to do, what kind of issue would FNIS have that would cause a total crash such as this?

(i am a newbie to nemesis)

@Zxperiment

Checking engine version
Engine is up to date
Version Code: 1054-1959

Initializing behavior generation

Mod Checked 1: nemesis
Mod Checked 2: dscgo

Mod installed: CriticalHit
Mod installed: FlowerGirlsSE
Mod installed: FNISSexyMove
Mod installed: XPMSE
Mod installed: Nemesis PCEA

PCEA Mod: 0Dser_Animations

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: Alternate Animation
Message: copy_file: Access is denied.: «Papyrus Compilerbackup scriptsActor.psc», «Papyrus CompilerscriptsActor.psc»

Failed to generate behavior

@ShikyoKira

are you running Nemesis as admin? is this error consistent 100% all the time?

@nahmercy

Ran into the same problem. I also ran the engine in admin mode and nothing changes. However, this occurs when I ran it from MO2. When I ran it outside of MO2 with no mods, the patching works. Here’s my logs:

Checking engine version
Engine is up to date
Version Code: 9291-4678

Initializing behavior generation

Mod Checked 1: nemesis

Mod installed: ImmersiveAnimatedLooting
Mod installed: XPMSE

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: Alternate Animation
Message: copy_file: The filename, directory name, or volume label syntax is incorrect.: «Papyrus Compilerbackup scriptsActor.psc», «Papyrus CompilerscriptsActor.psc»

Failed to generate behavior

@Zxperiment

Sorry for the late comment was out of town. I can run it as admin but it will not have any of my mods so it will work fine. it seems to only happen from running it as a executable in mo2. I have to redo my mods anyway so if it comes up again after ill post again.

@ShikyoKira

Ran into the same problem. I also ran the engine in admin mode and nothing changes. However, this occurs when I ran it from MO2. When I ran it outside of MO2 with no mods, the patching works. Here’s my logs

No no, different issue. The message is obviously different

Sorry for the late comment was out of town. I can run it as admin but it will not have any of my mods so it will work fine. it seems to only happen from running it as a executable in mo2. I have to redo my mods anyway so if it comes up again after ill post again.

I have received reports latest version of MO2 is causing some issues. My testers have confirmed to me that reverting back to older version fixes their issue. I’m not sure if its related but do give that a try as well

@The-Black-Stag

Got the same problem, first time using Nemesis and it’s not going too great lmao.

Checking engine version
Engine is up to date
Version Code: 9954-7285

Initializing behavior generation

Mod Checked 1: nemesis
Mod Checked 2: dscgo

Mod installed: XPMSE

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: Alternate Animation
Message: boost::filesystem::copy_file: Access is denied: «Papyrus Compilerbackup scriptsActor.psc», «Papyrus CompilerscriptsActor.psc»

Failed to generate behavior

Not sure what to do here. I can’t run it in admin from MO, and running it manually mean there will be no mods to tick.

Edit: Found the problem. I manually installed Nemesis by dragging and dropping into my data folder, and then tried to open it using MO’s functionality. You have to commit one way or the other. If your game is managed by MO, use MO to manage Nemesis as well as using it to launch it. Might fix any issues for those who are having the same problem.

@GlCap

Same error using MO2, installed with MO, Skyrim SE version

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: None
Message: boost::filesystem::copy_file

@bluesquares01

this is the problem I’m getting as well, have any of you found a fix for this?

Checking engine version
Engine is up to date
Version Code: 2143-4678

Initializing behavior generation

Mod Checked 1: nemesis
Mod Checked 2: tkuc
Mod Checked 3: itmuse

Mod installed: XPMSE
ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: None
Message: copy_file: The system cannot find the path specified.

Failed to generate behavior

@reaperschild

PCEA Mod: 0Dser_Animations

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: PCEA Animation
Message: copy_file: The system cannot find the path specified.: «alternate animationnemesis pcea.script», «C:UsersunderAppDataLocalNemesisNemesis_PCEA_Core.psc»

Same issue.. it seems random it varies between error 6002 and 6001

@bluesquares01

The problem I had with mine was my anti virus, I had to turn off my real time protection and then it worked I don’t know if the same would work for any of you.

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@VeganFire

Thanks, bluesquares01. That actually worked, but it’s far from ideal that we need to turn off our antivirus to get Nemesis to run properly.

@FabioFusimoto

If disabling the Antivirus is too extreme, you can exclude the folder Nemesis runs at from the real time protection. Doing so for Windows Defender solved my problem. You can follow Microsoft’s guide to replicate said exclusion

@Dcaster10

I have been getting this error as well. Was working fine for me the other day. Now I am getting this message all the time

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately | File: Alternate Animation | Message: copy_file: The system cannot find the path specified.: «Papyrus Compilerbackup scriptsTESV_Papyrus_Flags.flg», «Papyrus CompilerscriptsTESV_Papyrus_Flags.flg»

I tried disabling the anti-virus protection but that didn’t work. Hoping someone can offer any other suggestions.

edit: tried again and getting a different message, same error code

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately | File: Alternate Animation | Message: copy_file: The system cannot find the path specified.: «alternate animationalternate animation.script», «C:Users1XXXAppDataLocalNemesisNemesis_AA_Core.psc»

Edit: I read to disable Windows Security Real-Time Protection and it actually worked.

@Sayrax23

The problem I had with mine was my anti virus, I had to turn off my real time protection and then it worked I don’t know if the same would work for any of you.

Friend, it really worked thank you)

@FabioFusimoto

@Dcaster10
As far as I know, ...AppData... is a Windows protected directory (just like ...ProgramFiles...), which is known to cause issues with mods. I’d highly advised against installing Skyrim on system protected folders, because unexpected stuff happens (and your case might be an example).

@ShadesofDawn

Recently tried to update a mod list with TUDM and when I run I get a few variations on the same error message.

Checking engine version
Engine is up to date
Version Code: 4956-6305

Initializing behavior generation

Mod Checked 1: nemesis
Mod Checked 2: dsmove
Mod Checked 3: flinch
Mod Checked 4: jpbo
Mod Checked 5: msdf
Mod Checked 6: tudm

Mod installed: XPMSE

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately
File: None
Message: copy_file: The system cannot find the path specified.: «alternate animationFNBE.pex», «C:steamsteamappscommonSkyrim Special EditiondatascriptsFNIS.pex»

Failed to generate behavior

@5AGE77

Just ticked NEMISIS PCEU after disabling it and I don’t get this error message hope this helps.

@Marcos3g

I had the problem and turned off real-time protection and it worked.

@Pedaltothemetal

IDK why but a comment previously posted also works, without disabling my antivirus nor adding folder exceptions (idk how in windows 11). I turned the compatibility mode in the executable for nemesis to «windows 7» and now It Just Works™

@vanpunch

I also had this problem, setting Nemesis to run in ‘Windows 7″ compatibility mode worked for me.

@arluke

Can also confirm running this as Windows 8 Compatibility worked for me to solve this issue. Currently on Windows 10 build 21H2 managing and running through MO2 v2.4.4.

@343GuiltySpark-04

ok, I feel I should note that it did fix it for me however you should never turn off real-time protection globally, instead you should add an exclusion.

@Berzerkernox

I have been getting this error as well. Was working fine for me the other day. Now I am getting this message all the time

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately | File: Alternate Animation | Message: copy_file: The system cannot find the path specified.: «Papyrus Compilerbackup scriptsTESV_Papyrus_Flags.flg», «Papyrus CompilerscriptsTESV_Papyrus_Flags.flg»

I tried disabling the anti-virus protection but that didn’t work. Hoping someone can offer any other suggestions.

edit: tried again and getting a different message, same error code

ERROR(6002): An exception has occured while patching. Report to Nemesis’ author immediately | File: Alternate Animation | Message: copy_file: The system cannot find the path specified.: «alternate animationalternate animation.script», «C:Users1XXXAppDataLocalNemesisNemesis_AA_Core.psc»

Edit: I read to disable Windows Security Real-Time Protection and it actually worked.

I only have this happen when I have my VPN on. I turned it off and problem went away.


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Nemesis, Error (6002), File: _1st personhorsebehaviour.txt

While generating patches from nemesis, I encountered this error and there is no place where I can get something similar to it.
This is the full error that it gives:
ERROR(6002): An exception has occurred while patching. Report to Nemesis’ author immediately
File: _1stpersonhorsebehaviour.txt
Message: copy_file: The system cannot find the path specified. :
«cached_behavioursSSE_1stpersonhorsebehavior.hkx», «…datameshesactorscharacter_1st personbehaviour.hkx»

Any help would be appreciated a lot!

Archived post. New comments cannot be posted and votes cannot be cast.

When your Nemesis server is having problems connecting to the Internet, you might be experiencing an error code 6002 on your screen. The most common cause of this problem is that your database is out of date. This problem usually affects older versions of Nemesis, such as Windows XP and Vista. Fortunately, this issue is easy to fix. The first step is to remove the program from your system and run it again. This should fix the error.

The best way to fix this error is to uninstall the program and install a new version. This will fix the problem completely. In the meantime, you should try to download a patch from Nemesis Unlimited. The new version fixes the infinite stim glitch, so you don’t need to worry about this issue anymore. If you still are experiencing this error, you should contact support so that they can help you out.

nemesis error 6002

Another way to solve this error is to uninstall any previous versions of Nemesis and reinstall it. There are two types of behavior engines in the game: the standard and the unlimited versions. If you’re running the original version, you may need to install the latest patches if you have installed the unlimited version. This will fix the infinite stim glitch in the Nemesis game. In addition, this will fix any errors that your computer is having.

If you’re using Nemesis Unlimited, you can download the newest patch to solve the error. This will fix your issue and prevent you from having to spend money on a newer version of the game. It will also fix the infinite stim glitch. If you’re using the standard version of the game, you’ll find it easier to solve the problem. But if you’re running the latest version, you’ll still run into the same problem.

If you’re still having the error, you can try a different behavior engine. Some behavior engines use a behavior engine to prevent crashes. If your game uses the behavior engine, this will likely fix the error as well. It will also make the game run more smoothly. This will fix the error and allow you to continue playing the game. In this way, you can solve the problem in no time. This mod will help you in solving the problem and prevent the game from crashing.

Luckily, this issue isn’t as hard to fix as you might think. The first step is to get a Nemesis Unlimited Behavior Engine. This is the most commonly used behavior engine in the game. Adding this behavior engine will help you in solving the problem. However, if you’re unable to find it, you can try a different one. It has a more robust behavior engine than the previous version.

This is a common behavior engine for Nemesis. Changing the behavior engine settings is essential for the game to function properly. If your system is not using the behavior engine, you may need to update your Nemesis to fix the problem. If you don’t have the updated behavior engine, you can still use the same behavior engine for all games, and it’ll be the same. When your system is not running the behavior engine, you’ll see the error code in the game.

The next thing you need to do is download the Nemesis Unlimited Behavior Engine. It’s a software package that fixes the error. Moreover, this program is compatible with any Windows platform. You can install it on any Windows PC. There are no limitations on the number of instances you can install. You’ll need to install the newest patch if you want to fix the error on a Nemesis game.

If you have this problem, you can also try to download the latest patch for the Nemesis behavior engine. This is a software program that allows you to change how the game behaves in a given situation. It’s a perfect way to customize your computer for specific situations. In this case, you should download the latest Nemesis Unlimited Behavior Engine, as it has the most up-to-date behavior engine.

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Common issues

  • Make sure you have:

    • Payload Interpreter is installed

    • It is installed for the correct game version

    • You’re using the Payload Interpreter Nemesisless patch provided by BDI

    • You’re using BDI for the correct game version (original BDI for 1.5.9.7 or BDI NG for AE 1.6+)

    • If you’re using BDI NG, you are also using the original BDI as it is a requirement

  • It doesn’t matter. Just play

  • Update AMR to the latest version

  • Add the nemesis patcher to your antivirus’ exclusions. If it’s already there remove and add again

    If it doesn’t work disable your antivirus

  • When running Nemesis the log will tell you which mods are installed
    Example : Attack — Modern Combat Overhaul, will show : “Mod checked X : amco”

    If you see a “Mod checked X : “ without a code it means Nemesis has an issue. Delete the folder “Nemesis_Engine/cache”

    Depending on your setup the folder will be :

    • in your Nemesis dedicated output folder if you made one

    • in your MO2 overwrite folder

    • directly in your game installation

  • Make sure you have AMR enabled for the correct game version

  • Make sure you have the correct Address Library version for your game. Make sure it is also activated

    If it is already the case, you installed one of your mod for the wrong version of the game. The error message will tell you exactly which DLL (and thus which mod) is causing it

  • Make sure you have the correct DAR version for your game (SE or AE 1.6.3. AE 1.6.6 is not supported yet)

My issue isn’t solved

  • We are trying to narrow down the issue to a single mod. The idea is to disable and enable the mods until the culprit is found. This is the tedious but will solve issues 99% of the time

    • Disable all your mods. Clear the Nemesis output

    • Make a clean save

    • Enable 5/10 mods. If there are Nemesis mods make sure to rerun Nemesis and enable the output

    • If it works enable 5/10 more. Repeat until it breaks. Make sure to run Nemesis everytime when you enable Nemesis mods. When it breaks go to the next step

    • Disable the 5/10 latest mods. Test them one by one until you find the culprit

    • Test on your regular save

  • We will be using educated guesses to accelerate the standard procedure and decide which mods to disable or not

    • Searching by theme
      Example : f you CTD when entering Whiterun, it’s possible your issue would be a city, an NPC or NPC AI overhaul

    • Searching by field
      Example : If you T-pose, it’s animation related. Your issue could be linked to Nemesis or DAR

    If you cannot find with educated guess, you will have to resort to the standard procedure

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